Nintendo ds game dev




















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This allows developers to use all the functionality of the DS such as the touch screen and still debug the code via their main PC. You have multiple options such as using two monitors, one for each of the DS screens or just displaying both DS screens on the same monitor.

This is very useful for QA teams to avoid eye strain and for Game journalists to take screenshots of Nintendo DS games. When connected to a PC it can even capture video footage, perfect for showcasing games at conventions!

This was very useful for testing multi-player comes or software that communicated with other devices such as Pictochat. The connected DS was used as a controller, this allowed the players to use the touch screen and other event attendees would see the result on large monitors on the show floor.

One of the slots holds the master cartridge that will be copied to all the 7 other cartridges. Ahhh, now there's a devkit for a platform I knew inside and out Great memories developing the first few LEGO games on this.

Next to it the eight slot gang burner for programming test cartridges. There was Nintendo Dev kits for sale on ebay. This is a "Nitro" writer the codename for the DS. Notice it takes a Gamecube power port.

Similar to most console development kits, there are official development flash cartridges for the DS.



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